In the summer of 2005, flipcode.com closed its doors. During its nearly seven years of operation, the site was a popular resource and community hub based primarily around 3d graphics and game programming. Throughout its history, countless readers participated in community features and contributed many timeless, high-quality technical articles & source code. The vast majority of this content has been kept available publicly, and can be accessed through the updated flipcode archives. Thank you to all who've contributed such great content to the game development community over the years! Updated: In 2012 there was a short-lived attempt to relaunch the site, which unfortunately didn't gain much momentum. At this particular moment, there are no active plans to further develop the site. Regardless, the full archives will continue to remain online indefinitely. Visit the flipcode Archives for our collection of developer-related content. |