Submitted by , posted on 11 January 2001



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This is a capture from "Node" a demo created by myself and "Tronster" (http://www.tronster.com), then submitted to the COMA2 demo competition. (http://www.crosswinds.net/~coma2/indexe.htm)

This shot is part of the ending scene and was generated using my GeoGL library, which is a simple library for drawing and managing objects in 3D space. The image in the corner is slightly later in the demo, and is the only use I've ever had for 1D textures. :) The source code for GeoGL and to our demo are available at http://www.mobydisk.com/mobyware/geogl.html

You can see the other entries to COMA2 at ftp://ftp.scene.org/pub/parties/2000/coma00



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