 |

Submitted by , posted on 01 February 2001
|
 |
Image Description, by

This screenshot was taken from my new Voxel based 2.5D Voxel Engine (I call
it 2.5D because it's not truly 3D). The Rendering Algorithm is coded in
Assembler, so I get a very good scrolling speed on my Athlon 500. The
Landscape is Gourand shaded and 32-bit.
I'm only 16 years old so this is my first try in programming such a huge
thing. I hope you'll like it.
Do somebody have a idea how to render transparent liquids in that trench?
All my Alpha-Blending stuff is very slow.
If you like it please give me feedback to: comanche@mow-clan.de
|
|