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Submitted by , posted on 09 March 2001
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Image Description, by
Some screenshots of my almost completed 3D Engine. This is NOT a Quake 3
level viewer. I wrote the BSP/PVS compiler myself.
There are some few problems regarding "illegal geometry" but I think I will
have them fixed very soon.
Main features:
BSP/PVS compiler/rendering
Curved Surfaces
Static Lightmaps
Entities
Collision detection and response
Scripted shaders
Dennis Meffert
(The Netherlands)
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