Submitted by , posted on 09 March 2001

Image Description, by

Some screenshots of my almost completed 3D Engine. This is NOT a Quake 3 level viewer. I wrote the BSP/PVS compiler myself. There are some few problems regarding "illegal geometry" but I think I will have them fixed very soon.

Main features:
  • BSP/PVS compiler/rendering
  • Curved Surfaces
  • Static Lightmaps
  • Entities
  • Collision detection and response
  • Scripted shaders
  • Dennis Meffert
    (The Netherlands)

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