Submitted by , posted on 12 September 2002



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I was thinking about stencil shadows and how ugly the sharpness of them is. I first came up with an Idea how to make them soft by rendering multiple shadow volumes. That wasn't that great so I came up with a new idea so I downloaded an example from nVidia that did stencil shadows and modified it so they became soft and nice. The drawback is of course performance. I will workout some of the glitches and increase the performance, and then I will release the full source of this method.

// Klas M. Auvinen.



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