Submitted by , posted on 24 September 1999



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This screenshot was taken from the latest demo of my OpenVL engine. OpenVL is a realtime 4 DOF voxel lanscape engine. As you may expect, the LOD settings for this shot were quite high, and all the redering options were turned on. The demo still ran at about 4.5 FPS on a PII, keeping in mind that this is 32 bit software rendering. Notice the dithering in the foreground to speed things up, since I only need to load 2 texels for texture mixing, as opposed to 8 with bilinear filtering.

Find out more at the new OpenVL website.



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