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Submitted by , posted on 23 December 2000
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Image Description, by
I thought I'd tease people with my first shot at a 3dsmax plugin. It
exports from 3dsmax directly to the Crystal Space world format. Sorry
no code is available for download :(
Currently there are quite a few bugs/limitations which I'll hopefully
add in the coming days. Right now, none of the textures are exported.
I export omni lights, sectors, and things (For people who know how
crystal space works). So far I've run into a couple problems. Naimly,
Y and Z are different from Y and Z in Crystal Space, so everything came
in sideways. Also, I have 3ds max setup to work in mm and crystal space
works in m by default, so everything gets exploded to monsterous
proportions :)
-Neil Marshall a.k.a WillyWonka
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