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Submitted by , posted on 31 December 2000
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Image Description, by
This is a shot of a demo I am currently working on which demonstrates the
capabilities of the water effect seen out there in the democoding scene
quite frequently.
I myself am really astonished what this little 2D effect can do once you put
it in 3D and add some little collision code to interact with a particle
system.
The part I am working on right now is the physics for the grass since I'd
like to see it waving in the wind. Would be very neat. But up to now it's
still very unstable and I am happy if it's not freaking out just by
gravity...
Some more features:
Fully featured particle system
Collision detection with effect on texture
skeletal animation system to for the grass
There's also a demo available for download at www.lizard.soft-ware.de but
there are still loads of compatibility issues and the demo is by no means
finished. Actually it's just starting to work...
Have fun and happy coding,
Alex
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